Windows 10 Latest
Builder 3.54
SDK 16.2
Log: https://drive.google.com/file/d/12BxbVoGu5ac2MIfaHOxoZbYf5TRvSdWI/view?usp=sharing
Hi since my project will not build with Unity 2022 I decided to try it with Uniyt 2023 beta (2023.1.0b3). It seems that when running clang++.exe all the include paths are broken (see build log). Just to see, I tried going through and manually changing the files in my build files to include absolute paths to these files and this seems to fix things - though I did not change all references so I don't know if there will be further problems after the references are all fixed.
Question: Is there something I can change in the build.cmd file or elsewhere to address these include path issues?
Thanks,
-Mike