I started working with the iOS builder for Unity a few days ago, and I must say I'm extremely impressed by it. But I am having the same issue.
I'm very close to having everything working, and able to build and sign my app (it's just a Hello World project at the moment) using the iOS builder program. But when I try to run the deployed app on my iPad, I always get the error:
“Unable to Install [App]
Please try again later.”
I am not really sure what the problem is exactly, but I did some research and it might be due to the manifest plist file having http (not https) URLs for its assets. The URLs are local network ones (e.g.. http://192.168.1.160:5003/app.ipa). The manifest file itself is hosted on pmbaty.com over HTTPS, but the assets in the manifest are HTTP. Would this cause problems in iPadOS 14.2 that I am currently using? Do you think that updating to iPadOS 14.6 remedy the situation? I also tried syncing the packaged ipa to my iPad with iTunes, but that resulted in the same error. I'm not sure what to do.
My certificate is a temp-issued one, but I'm unsure if that is what is causing the problem. I am currently in the process of enrolling in the Apple developer program (I'm running into a problem with their certification/registration). I won't be able to test with a cert from the iOS provisioning portal until that's resolved.
What I'm using:
macOS 10.15.7
Windows 10 x64 (1809)
Xcode 12.4
iOS SDK 14.4
Unity 2020.3.11f1
iOS Builder 3.35.4
iTunes 12.11.3.17
iPad Air 4 with iPadOS 14.2
Any help is greatly appreciated, thanks.