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ld: framework not found null

append delete Arthur

Windows 11
Unity 2019.4.28f1
Builder 3.45
iOS SDK 15

Hello, a very fresh beginner here so please go easy on me. I'm running into an error during build showing %ld: framework not found null% while it is %Linking UnityFramework...%.

I believe I'm missing something fairly basic... perhaps a linker flag or something, due to third party libraries? I'm using the Mapbox SDK as well as Niantic's Lightship ARDK in my Unity project

Screenshot of issue here: https://postimg.cc/21fMbmtW

Please let me know if any more details are needed.

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append delete #1. Pierre-Marie Baty

Hello

It looks like a framework name hasn't been caught. At the moment I'm unsure why, but we'll debug that.

Could you please build your project again but this time hold the Shift key before you press the build button. This will put the builder in verbose mode and it'll output a lot more information (and generate a build.log file). Then paste the contents of the build.log file to pastebin so that I can see the details.

Thank you

append delete #2. Pierre-Marie Baty

Hello

Any news ?

append delete #3. Arthur

Hi!

Many apologies for the really late response!! This one has slipped through the cracks.

I've deprecated this particular project and don't need to use iOS Project Builder with it anymore. I have some other projects that are working fine, so I won't waste your time with debugging this one!

Regardless, thank you for your prompt responses and follow up. Again, really sorry for the late response!

append delete #4. Pierre-Marie Baty

You won’t be wasting my time. One single bug fixed makes ten silent users happy.

I’m still interested in debugging that. As you’ve deprecated it, would it be possible for you to simply share the Xcode project with me so that I can reproduce the problem ?

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