Builder version: 3.54
Hi Pierre-Marie, just a question:
when I compile some Unity projects, the Unity il2cpp compiler is started to build the game assembly library (libGameAssembly.a). In other projects this step, which lengthens the compilation time, does not occur. I'd like to know in which cases this extra step is triggered (and in particular if it's something I can do in the Unity project to avoid it).
Thank you.