Windows version: 10
iOS builder : latest
Hello, I know this question has no point to be there but I saw that it was possible instead of using libil2cpp.a static prebuild library provided in Xcode project we can use the il2cpp source in Unity editor files to port some modification to it like for metadata and use it in android we can directly change files and build apk and done we use our modified version of il2cpp for iOS there is a prebuild static library ( libil2cpp.a ) i would like to know if it would be possible with your builder instead of using the prebuild if we could use the source and you compile it before building Unity framework / the app or make a new static library with our modified versions. Thanks in advance for any reply.