iOS Build Environment Help Center

'GoogleSignIn/GIDSignIn.h' file not found

append delete ed

windows 10
builder 3.44
ios SDK 15.2

First, thank you for made great asset! :)

After add firebase, ('GoogleSignIn/GIDSignIn.h' file not found ) error occured during building.

Other thread says, "Install cocoapod" but.. I can't in windows...

So I tried Install cocoapod deamon, but donation didn't allowed my country(South Korea)

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append delete #1. Pierre-Marie Baty

Hello

Just adding Firebase on the Unity editor side will not be enough. You need to add Firebase to the Xcode project too.

I advise you to download the precompiled Firebase SDK and link the frameworks you need with your project (along with the -ObjC flag and a proper Google services configuration plist -- see the documentation on how to do that).

Best regards,

append delete #2. ed

Which means.. I can't build with IOS project builder??

..or if I migration again, I can build in windows?

append delete #3. Pierre-Marie Baty

You misunderstood me. Sorry for that.

What I meant was that Firebase must be added to the Xcode project *by the builder*, by using specially the "add extra framework" button and including the frameworks your project needs specifically. I was not implying to do that with Xcode itself.

append delete #4. ed

Thank you for reply!

I added GoogleSignIn.xcframework and checked "extra linker flags" and "Extra compiler.
But, still it doesn't work with same error...

append delete #5. ed

I also tried add "GoogleSignIn.framework" in "GoogleSignIn.xcframework" folder.

for ios-arm64_armv7, ios-arm64_i386_x86_64-simulator, ios-arm64_x86_64-maccatalyst...

And Still have problem

append delete #6. Pierre-Marie Baty

You are just trying random things without understanding what you are doing.

It will not work that way.

Read and follow the documentation to understand how to deal with undefined symbols properly.

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