iOS Build Environment Help Center

Game crashes when loading new scene

append delete brollestar

Hi,

After building my game, I successfully installed the application on my IOS. I then started my application, and clicked on a button to load the next scene.

The next input i get in debugger is: RemoteConsole <stdout>: Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

After this, the application closes and nothing more happens. I've tried to research why this happens, but I have not reached any solution. Is this a common problem and how to I get my application to fully work on my IOS? This version of my application is fully operative on my android.

:: @brollestar added on 24 Nov ’21 · 07:46

W10

Builder version 4.41.1

Using iOS SDK 15.0

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append delete #1. Pierre-Marie Baty

Hello

Before jumping to the "game crashing -> builder problem" conclusion, the first thing to asset is: does it work when you build your game with Xcode ? Have you done that and if so what’s the result ?

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