Hi,
After building my game, I successfully installed the application on my IOS. I then started my application, and clicked on a button to load the next scene.
The next input i get in debugger is: RemoteConsole <stdout>: Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
After this, the application closes and nothing more happens. I've tried to research why this happens, but I have not reached any solution. Is this a common problem and how to I get my application to fully work on my IOS? This version of my application is fully operative on my android.
:: @brollestar added on 24 Nov ’21 · 07:46
W10
Builder version 4.41.1
Using iOS SDK 15.0