iOS Build Environment Help Center

FirebaseAuth error: unrecognized platform name macCatalyst

append delete bioh

Hello again,

After adding FirebaseAuth to a just vanila 3d sample scene, macCatalyst error occurs.

Is this known problem? Did I miss something?

Environment:
Windows 11 Pro 21H2
iOS builder 3.45
iOS SDK 15.4

https://pastebin.com/Mdq3HNsa

Thank you for helping me, in advance.

:: @bioh added on 26 Mar ’22 · 12:01

Debug mode log: https://pastebin.com/6d6fNd8d

Reply RSS

Replies

append delete #1. bioh

As a workaround, I just added Firebase by a "Add extra framework" button and it worked.

:: @bioh added on 26 Mar ’22 · 17:11

Original error occurred during CocoaPods daemon, btw.

append delete #2. Pierre-Marie Baty

According to these logs, it seems the FirebaseAuth pod source code requires to be compiled with a more recent iOS deployment target. The error messages seem to indicate it requires iOS 13 and your deployment target is iOS 10.

Anyway, you did the right thing by using the precompiled Firebase binary. I can't reasonably advise the use of CocoaPods anytime there's a way to ditch it.

append delete #3. chex

I'm getting the exact same error readout but I do not know what has suddenly caused it. I build tthe project just fine yesterday. Made a couple of changes to the project's UI (just updating icons), go to build again today and keeps giving me this error.

I updated the minimum target iOS to 13 (it was 12) but it didn't help.

append delete #4. Pierre-Marie Baty

I would suggest to upgrade your iOS SDK to the latest available from Apple (by doing the SDK migration again), then do a thorough rebuild from a freshly generated Xcode project, emptying the compiler cache to make sure the compiler builds against the new SDK. This is likely to make the error disappear. Let me know if it doesn't.

append delete #5. chex1

Sorry it took so long to reply. It took a while to get a Mac I could use. I am getting a new error. Here's the output on pastebin:

https://pastebin.com/embed_js/QuhdyZWs

(pw autofill not working and I used a suggested pw, but I'm chex obv)

append delete #6. Pierre-Marie Baty

Please update your builder. It looks like you need the compiler upgrade.

append delete #7. chex1

Updated builder to 3.52 (is this most up to date?) and got a slew of errors. I decided to completely reinstall the builder along with the iOS SDK and still get these errors: https://pastebin.com/hvY8S05t

If this is going to be too much trouble to figure out, it's not a huge deal. I've moved away from this project, but it would be really nice to be able to continue creating updates for the iOS version of this app.

append delete #8. Pierre-Marie Baty

3.52 is current. You have errors telling that some symbols related to POSIX threads are not defined in the SDK. That can either mean the SDK is broken, or unfit for your project. Does it build on macOS ? If so, what is the SDK in use there ?

Reply

(Leave this as-is, it’s a trap!)

There is no need to “register”, just enter the same name + password of your choice every time.

Pro tip: Use markup to add links, quotes and more.

Moderators: Pierre-Marie Baty