Hey folks!
I'm having troubles building my projects on my new Windows computer.
No matter which project I'm trying to build, it stops almost immediately when trying to compile the GameAssembly project (see the logs below).
The exact same project does compile on another Windows machine, so I know it's not a problem with the build. Knowing it could be a path issue, I did move the build folder in the iOS folder, at the root of the hard drive, but it didn't change anything, so I'm not sure it's the problem.
I tried with both the 3.62 and 3.64 versions, with two different iOS SDKs, with no difference.
Any help would be appreciated!
Build logs: https://pmbaty.com/paste/?2fc8d6317cbf3113#6CazjAxY5cbFFpvfAbgbXppHMHyVaXjit8HMnSqk1yfJ
Build version: 3.64
iOS SDK: 17.2
OS: Windows 11 Home