iOS Build Environment Help Center

Build failed but no with no output?

append delete Taaro

Windows version: Windows 10
Builder version: 3.64
iOS SDK Version: 17.2
Link to build log: https://pmbaty.com/paste/?5ab1413954c92497#DgE2ndMceezvDwpYZjXhpsX1dqjeeMwPa1wzN6YjNVqB

Hey there! How's going?
I'm wanting to build for the first time to upload it to the Apple Store, but I'm getting a build failure without it throwing me an error. The last thing I get is a warning about .xib files but I deleted them and the warning still appears.

Any advice?
Thank you very much.

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append delete #1. Taaro

I was reviewing the builder document and I saw that if .xib exists, the build will fail. I went into the project.pbxproj and removed the lines that referenced those files and I was able to move forward. I have another problem that now I will see if it has been happening to someone else.

append delete #2. Taaro

For now I'm dealing with the "error: undefined symbol" from GoogleAds, checking how I can fix it.

append delete #3. Pierre-Marie Baty

Hello Taaro,

It's too late of course to answer your issue specifically, but for others : if your project uses .xib files, that is certainly for a reason, and just removing them from the .pbxproj file will possibly make your project compile, but you're likely to hit run-time problems while testing. Xib files encode interfaces (such as native panels and dialog boxes) for applications, if they aren't present, the code will crash at the moment it'll need to instantiate such an interface. So it's best to identify which asset/library/plugin of your project requires it, and work it around at the source.

Hope it helps,

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