Windows Version: 11
Builder Version: 3.60.2
iOS SDK Version: 17.0
Unity Version: 2020.3.16f1
I am trying to replace Firebase Cloud Messaging with Unity Push Notifications. I received a message mentioning that I have to add one more provisioning profile for the app extension. I added the extra provisioning profile as "xxxxxxx-AppEx.mobileprovision" where "xxxxxxxx" is the same filename as the app's main provisioning profile.
However, the build crashes now and closes the window and I am unable to see any error messages. Can you please let me know how I can debug the issue?