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RE[5]: Getting crash upon app launch. Remote debugger not providing useful information

Shivang

Aha! An empty project worked and is running on my iPhone 13 Pro Max. My mind is blown. So despite being an empty scene, it must be something about my textures, scripts, sprites, etc, is causing an out of memory error in my game.

That's something I can spend my own time debugging, thanks again for your help!

Moderators: Pierre-Marie Baty