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'pch-cpp.hpp' file not found

Pierre-Marie Baty

Hello

That's an interesting one. I suspect you've nailed a bug in my symlink emulation code. The Unicode byte ordering prefix (U+FEFF) in the UnityEngine.UIElementsModule5.cpp leads me to this hypothesis. You might be able to work it around by inserting a newline at the very top of the affected .cpp files, so that the incriminated #include is immediately preceded by a '\n', but that wouldn't be the cleanest way of fixing it.

Could you please send me a Xcode project (not a Unity package, but the Xcode project created by your editor) that exhibits this error at build time, so that I reproduce the problem ? Thanks in advance.

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