Hey, great call. So I built the app on a macbook with xcode and I get the same exact crash. I'm going to spend some time building a completely blank project and seeing if that will work.
I have a suspicion it's my sprites and such. It's kind of surprising Unity loads them during an empty scene but maybe there's some issue. A blank project will put all doubts to rest.
Will report back! Thanks again for the great tool and help.