Darwin Build Environment Help Center

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When reporting a problem, please include the following items:

• Windows version
• Builder version (from the builder UI title bar)
• SDK version (from the builder UI title bar)
• A description of the context

Please write at least a few lines about the particularities of the app you're trying to build if it has some (e.g. whether it uses CocoaPods or not, whether it relies on a particular capability of the target devices, what third-party SDKs it uses, etc).

Please *do not post the full build log in the message*. Instead put it on a paste service like the one I put up for this forum: https://pmbaty.com/paste and provide just the link in your message. This will greatly improve the readability of your message. But do provide the log (i.e. the URL to your paste) if you have one.

For screenshots, you can put them for example on PostImages: https://postimages.org and provide just the link to them in your message.

Of course, please post only after you've:

1. read the Troubleshooting section in the documentation and haven't found the solution to your problem in it
2. searched the forum for a similar problem already answered and haven't found a satisfying answer. -- Thank you!

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Threads

  1. 15 Pierre-Marie Baty Announcement: Can't use your Mac to extract the iOS SDK?
  2. 1 Pierre-Marie Baty Locked: Crash on first time app start (+2 questions)
  3. 3 Pierre-Marie Baty Error on Swift language but doesnt have swift language (I Dont use FB SDK)
  4. 1 Pierre-Marie Baty ld64.lld: error: undefined symbol when using LLVM Linker
  5. 1 Pierre-Marie Baty Taking Compiled Pods From Mac to iOS Project Builder Windows
  6. 4 Pierre-Marie Baty ldid: Signing a bundle with non-ASCII filenames causes errors
  7. 14 Pierre-Marie Baty Signing Error
  8. 9 Pierre-Marie Baty Including UnityEditor.iOS.Xcode libraries
  9. 6 Pierre-Marie Baty Unity 2023 Include path issue
  10. 1 Pierre-Marie Baty Information about Unity's il2cpp compiler
  11. 7 Pierre-Marie Baty Error Build when using EasyMobile Pro For Ads , Admob Ads.
  12. 17 Pierre-Marie Baty Enabling LTO causing a runtime error on app launch
  13. 3 Pierre-Marie Baty Scoped registry link problem
  14. 1 Pierre-Marie Baty SDK.zip is not created after operating Migration assistant (step 1, Mac).command. in Mac
  15. 27 Pierre-Marie Baty Build error with ARKit and AR FOUNDATION
  16. 1 Pierre-Marie Baty Question about iOS Project Builder for Unity installation
  17. 5 Pierre-Marie Baty Failed build (SDK related errors)
  18. 5 Kris Rok Cache Unity build artifacts
  19. 3 Pierre-Marie Baty Errors compiling an Admob project.
  20. 5 Pierre-Marie Baty Build error with large projects when using llvm: relocation BRANCH26 is out of range
  21. 3 Pierre-Marie Baty il2cpp: Either unknown arguments were used or ... --conf
  22. 7 Pierre-Marie Baty Builder cannot find Unity
  23. 9 Pierre-Marie Baty Problem building Unity Framework (NSstring.h function does not return string type)
  24. 8 Pierre-Marie Baty Updating XCode SDK in Windows/Ubuntu
  25. 9 Pierre-Marie Baty Permission denied error with AppLovin Ads SDK
  26. 1 Pierre-Marie Baty Clang: error: no such file or direction
  27. 1 Pierre-Marie Baty Admob Unity SDK WITH CocoaPods caused build errors
  28. 3 Pierre-Marie Baty ARKit / Or: What frameworks?
  29. 6 Pierre-Marie Baty Build including Firebase fails
  30. 19 Pierre-Marie Baty ITMS-90171: Invalid Bundle Structure
  31. 2 Pierre-Marie Baty Aligned attribute not being respected by linker
  32. 8 Pierre-Marie Baty FirebaseAuth error: unrecognized platform name macCatalyst
  33. 12 Pierre-Marie Baty A problem with the installation of Mac OS on VirtualBox.
  34. 3 Pierre-Marie Baty Unable to rename temporary file (permission denied)
  35. 1 Pierre-Marie Baty Building for other engines.
  36. 16 Pierre-Marie Baty iOS 16 SDK compiling errors on Windows 10
  37. 9 Pierre-Marie Baty Missing Iphone 2x icons preventing build from finishing.
  38. 7 Pierre-Marie Baty Invalid Signature Distribution Provisioning Profile
  39. 7 Pierre-Marie Baty Getting "Could not find or use auto-linked framework 'FBLPromises'" Error
  40. 2 Pierre-Marie Baty Deploy over the air
  41. 7 Pierre-Marie Baty fatal error: 'UIKit/UIKit.h' file not found
  42. 5 Pierre-Marie Baty LaunchScreen iPhone storyboard ?
  43. 14 Pierre-Marie Baty CocoaPods: Linking FirebaseABTesting... Undefined symbols for architecture arm64
  44. 3 Pierre-Marie Baty Build Error with XCode generated Provision Profile
  45. 13 Pierre-Marie Baty Adding optional embedded binary
  46. 10 Pierre-Marie Baty ldid: fatal: missing team identifier after -t option
  47. 1 Pierre-Marie Baty Deploy to device
  48. 2 Pierre-Marie Baty Can only use OTA one time per PC restart
  49. 1 Pierre-Marie Baty Firebase swift dependency
  50. 1 Pierre-Marie Baty ldid: fatal: missing team identifier after -t option
  51. 9 Pierre-Marie Baty Getting crash upon app launch. Remote debugger not providing useful information
  52. 3 Pierre-Marie Baty Setting Explicit Build Number Also Sets Version Number

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