Darwin Build Environment Help Center

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When reporting a problem, please include the following items:

• Windows version
• Builder version (from the builder UI title bar)
• SDK version (from the builder UI title bar)
• A description of the context

Please write at least a few lines about the particularities of the app you're trying to build if it has some (e.g. whether it uses CocoaPods or not, whether it relies on a particular capability of the target devices, what third-party SDKs it uses, etc).

Please *do not post the full build log in the message*. Instead put it on a paste service like the one I put up for this forum: https://pmbaty.com/paste and provide just the link in your message. This will greatly improve the readability of your message. But do provide the log (i.e. the URL to your paste) if you have one.

For screenshots, you can put them for example on PostImages: https://postimages.org and provide just the link to them in your message.

Of course, please post only after you've:

1. read the Troubleshooting section in the documentation and haven't found the solution to your problem in it
2. searched the forum for a similar problem already answered and haven't found a satisfying answer. -- Thank you!

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Threads

  1. 9 Pierre-Marie Baty Announcement: Can't use your Mac to extract the iOS SDK?
  2. 1 Pierre-Marie Baty Locked: Crash on first time app start (+2 questions)
  3. 1 Pierre-Marie Baty Problem with cocoapods with a react native expo project
  4. 2 Nate Kite Builder hangs
  5. 4 brian Beta version of xcode
  6. 2 Pedro Crispim undefined symbol: _swift_FORCE_LOAD_$_swiftXPC
  7. 3 Pierre-Marie Baty New Unity 6; Unknown Architecture/bee.dag couldn't be loaded
  8. 2 Pierre-Marie Baty undefined symbol: OBJC_CLASS_$_FIRDatabase
  9. 1 Pierre-Marie Baty Build for TV OS not supported
  10. 1 Pierre-Marie Baty Third Party Package using .mm and .swift files not compiling
  11. 3 Pierre-Marie Baty Your project contains code written in the Swift language, but the Swift compiler hasn't been ported
  12. 2 Pierre-Marie Baty 'GoogleSignIn/GIDSignIn.h' file not found
  13. 2 Pierre-Marie Baty is this app out? , or still get updates?
  14. 1 Pierre-Marie Baty Enable file sharing
  15. 4 Pierre-Marie Baty Mobile Notification Service build error
  16. 3 Pierre-Marie Baty Build failed but no with no output?
  17. 3 Pierre-Marie Baty Missing icons
  18. 0 billygunn App extensions build crash
  19. 0 xumma20@gmail.com Hello i got trouble when i want make IPA from my build unity IOS
  20. 0 Alan Walker FileNotFoundException - Could not load the file 'Facebook.Unity.IOS'.
  21. 21 Scarecrow77 Unable to Add for Review on App Store Connect
  22. 0 Ruslan cocoapods daemon Cloning spec repo `trunk`
  23. 1 Pierre-Marie Baty How is the automatic version build version number scheme calculated in the upload tool?
  24. 2 Pierre-Marie Baty Failed to build
  25. 4 Pierre-Marie Baty Extra frameworks not detected
  26. 2 Pierre-Marie Baty Uploading to App Store Connect
  27. 23 Pierre-Marie Baty Linking UnityFramework... ld64.lld: error: framework not found for -framework CoreAudioTypes
  28. 3 Pierre-Marie Baty Is it possible to force developer mode to be enabled?
  29. 5 Pierre-Marie Baty I would like to inquire about how to use ldid.exe.
  30. 3 Pierre-Marie Baty gRPC Build Failed
  31. 1 Pierre-Marie Baty Is ther a wayy to build .app builds to us in Appetize.io
  32. 3 Pierre-Marie Baty I want to run xctestrun.
  33. 3 Pierre-Marie Baty Fresh Builder install OTA not working
  34. 4 mobiledeveloper2 How would I even begin to translate + run shell scripts on Windows? (IronSource + CocoaPods)
  35. 1 Pierre-Marie Baty Mac Computer is not available!
  36. 3 Pierre-Marie Baty How to send an .ipa file to a remote coworker for easy deployment
  37. 3 Pierre-Marie Baty Locked: How do you secure your forum from bot?
  38. 13 Pierre-Marie Baty Create dSYM location
  39. 5 hounianci Build fail when use c# hot update solution
  40. 1 Pierre-Marie Baty Maybe conflict with odin serializer in iossdk 16
  41. 1 Pierre-Marie Baty App's weight issue
  42. 11 Pierre-Marie Baty Missing header files
  43. 1 Pierre-Marie Baty Any way to speed up build times?
  44. 3 Pierre-Marie Baty Apple iOS Upload Fails Frequently
  45. 13 Stefan Vasilev Problems Building a fresh project containing only Nineva GoogleMaps Plugin
  46. 14 Pierre-Marie Baty Error building pods
  47. 10 Pierre-Marie Baty method '-parentViewController' conflicts with same method from another category
  48. 5 Pierre-Marie Baty Build failed on command line
  49. 2 Pierre-Marie Baty Firebase / Google Mobile Ads (AdMob) version matching table
  50. 3 Pierre-Marie Baty Linking UnityFramework dies on weak GameController.tbd
  51. 7 Pierre-Marie Baty Build error_framework not found for -framework FBLPromises
  52. 7 Pierre-Marie Baty Cocoapods installation fails on BoringSSL

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